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🎮 Bevy ECS
Game Engine, Entity Component, Rust Game Dev, Systems
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82694
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Unlocking core memories with
GoldSrc
engine and
CS
1.6 (2025)
danielbrendel.com
·
1h
·
Discuss:
Hacker News
🌐
WebAssembly
nilpunch/massive-ecs
:
Bitset-based
ECS with rollbacks. C# library and Unity package.
github.com
·
4d
💻
Software
Week 1: Why did I start learning Rust?
vitaliihonchar.com
·
23h
·
Discuss:
r/programming
🌐
WebAssembly
Four
Godot
+Rust
tricks
blog.lokkij.com
·
3h
🦀
Rust
Show HN:
LocalGPT
– A local-first AI assistant in Rust with
persistent
memory
news.ycombinator.com
·
9h
·
Discuss:
Hacker News
🌐
WebAssembly
What should I program?
jamesmcm.github.io
·
4h
🎮
Game Development
Rust devs
surveil
cheaters
like they're 'playing an RTS game': 'Every gun shot, every message, every dropped item, every kind of interaction is logged'
pcgamer.com
·
21h
🦀
Rust
isledb
: An
embedded
key-value engine built on object storage in Go
reddit.com
·
2h
·
Discuss:
r/golang
🗄️
Databases
I Built a
Full-Stack
F1
Fantasy Platform in 4 Weeks
dev.to
·
11h
·
Discuss:
DEV
🌐
WebAssembly
On the Tension Between
Object-Oriented
and
Generic
Programming in C++
artima.com
·
15h
🌐
WebAssembly
impl Rust: Avro
IDL
tool in Rust via
ANTLR
youtube.com
·
1d
·
Discuss:
Hacker News
,
r/rust
🌐
WebAssembly
YS
— YAML Done
Wisely
yamlscript.org
·
1d
🔌
API Development
Oatmeal
-
Constraint
propagation for fun
eli.li
·
10h
🎮
Game Development
Production pain points and coordination patterns from building a
dual-orchestrator
(Claude + Kimi) system on Claude Code. 8 failure modes with specs and
invariants
.
gist.github.com
·
14h
·
Discuss:
Hacker News
🚀
DevOps
Introducing
Mutineer
: Chaos Engineering for
Elixir
Function Calls
dev.to
·
1d
·
Discuss:
DEV
🌐
WebAssembly
Benchmarking
Malloc
with Doom 3
forrestthewoods.com
·
15h
🔧
Systems Programming
C and C++
dependencies
, don't
dream
it, be it!
nibblestew.blogspot.com
·
19h
·
Discuss:
Hacker News
,
nibblestew.blogspot.com
🌐
WebAssembly
Jokes
on You AI: Turning the
Tables
dev-log.me
·
1h
·
Discuss:
Hacker News
🔌
API Development
Kadajett/blECSd
: A modern typescript rewrite of blessed, with dozens of modern features, a strict functional architecture, and bitECS as a backend for a fully composable API. Not just for games either! ;)
github.com
·
1d
·
Discuss:
Hacker News
,
r/javascript
🌐
WebAssembly
DEVLOG - Unreliable
Narration
& Second Person Perspective,
Crosspost
!!!
just-write-studios.itch.io
·
6h
🎨
Game Design
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